The Earth moved across the universe, and here we are today.

A lot of things happened today, dear readers. Heck, a lot of things have happened since we started this. So many things, and now we’ve got some of those rather big things to announce.

First, let’s give a raucous welcome to new musician: Aoiichi nii-san! You might know him better by Blue123. He’s a cool dude, and we’re damn glad to have him on board.

Second, art’s on a steady roll! Which is freakin’ excellent! Sprites, backgrounds, and all that jazz! I remember when we didn’t even really have artists! Cool! By the way, music’s still doing good; Combat’s got school, though, so he’s pretty busy. Actually, we’re all pretty busy around this month.

Third, and this is something I’m particularly relieved with: Demo Script is 100% finished! No, it’s not perfect! But dude, it’s done! I just finished up the last ending and now I’m writing this… phew. Now it’s on to the full game! This is where it gets real fun, in my opinion.

And that is all! It’s been a LONG time since I wrote a blogpost, and now I get this big announcing one. So yeah, that’s all, thanks for reading, maybe we’ll have that demo out by mid-next year!

… And Railgun was terrible!

Interface demo (video) + Music!

A video demo of the functional interface! It took many days of excruciating pain and hundreds of lines of code to make this work. Many thanks to Pytom for making this happen!

Additionally, have a sample song from CombatPlayer for the Cradle-Song soundtrack!

!

Enjoy.

More concept art

More things are happening.  Here’s a first-ish look at the next heroine, Rose!

Also, Rence.

Also, welcome CombatPlayer and Chi-X, a talented musician and singer to the dischan collective team!

Things are happening

Well, we have 6/8 demo endings complete now. Actually, Swiffeh is half done the 7th so it’s more like 6.5/8… or 13/16.

Anyway, I have a real job now (co-op position) which takes up a lot of time. Bummer, eh? I’ll try to keep working as quickly as always, though.

Doom apologizes for the inactivity of the art department, he’ll pick it up soon. He is just feeling crummy at the moment.

Swiffeh has finals which as distracting him as of late, but he finishes he will get back to writing.

Shenkhar is in Japan- OMG.

Goodness we are busy people, aren’t we?

Is there anything else, I wonder? I can’t think of anything…

There really just isn’t much to report. Writing is quite far ahead of music and art, so even though the demo script is nearing completion, it probably will still be a decent amount of time until it’s released. On the poisitive, though, this means we will be well into writing the full game before the demo even comes out and most of the music and art is reusable, so the demo to full gap will be shorter.

Yay!

Site Redesign!

Me and Doom randomly redesigned dischan.org tonight. Now with awesome fade in effects!

This really isn’t long enough to be a post.

3/8, FRACTIONS!

Well, we have been writing this atrociously long day. We have now finished 3 out of 8 demo endings! Yay!

Also, Doom has been getting lineart done for a lot of sprites, and recently even did a background!

!

Also, San is now up on the character page at cradle-song.com!

!!

I guess that’s it, but that’s what happens when you deliver information in a clear and concise manner!

Picture!

Oh.

Yeah, things have been moving slow. We are in that time of the year again where university obligations start piling up, making me and Swiff unable to do much. Doom is still working, though, and although the sprites are taking longer than expected, we might still be getting the Ciri pic for the character page soon.

We have gotten things done, though. I am almost finished a route ending for the demo and Swiff is getting there.

Sorry there isn’t a lot to say, but school ends soon and that means things get kicked into overdrive.
Thanks for reading.

It's not like I want you to come again.

I guess I should write some stuff

Yeah, so, update.

Writing is moving forward a little more slowly now, but not because we aren’t working. It’s mostly because we keep on going back to fix and improve things in already written script. Plus, the day we are currently writing is very complicated. It’s the last day for the demo, so obviously there is a lot of branching within it. If clauses everywhere.

As for art, Doom’s been on a roll. He’s currently drawing Ciri sprites at a rate I am quite impressed with. They are also turning out gorgeous, I must say. Once he’s done with them he’ll make a little Ciri pic for the character page, and you can all meet her.

Shenkhar has gotten a new song going, and it sounds really good. I’m impressed. Not sure when it’ll be completely done, but it shouldn’t be too long, it doesn’t sound far from complete already. And then I’ll finally be able to update the music section of the progress page.

I suppose that’s all there is to say for now. I’ll leave you with a pic that’s completely irrelevant, but just to reward you eyes for going through all this text.

yay!

New site

Cradle-song.com is now up and functional. All cradle-song related info will go there. Dischan.org will be a group site now. The blog will stay here, though, since it’s a mixture of both.

As well, you’ll notice that dischan.org now has an apply page, so if you’d like to help out, that’s the place to go.

We have also gotten a character page started. Karin’s up now, more character info will be released as art for them is drawn. There’s an art page too, but I haven’t gotten anything up yet. Doom seems to think the concept art should remain on the deviantart page, and only new and good stuff should go on the art page. I rather agree with him.

It also won’t be long until Rence and Rose Day 2 is done.

If you have any comments about the changes, be sure to leave them.

ART AND ROLL

We’re on an art and music roll.

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