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Hi, Doomfest here. I am the lead artist for Dischan. In this tutorial, I will run through the process of how a backdrop is created. It deals mostly with workflow and assumes you are fluent in Photoshop,  but I imagine bits and pieces are easily applied to most digital drawing programs. The background used is the room from Juniper’s Knot, and it has day / late afternoon / night variations, as well as plenty of bleed so the image slide around in-engine. Since it’s a visual novel backdrop, there are some steps that are only relevant to visual novels. This tutorial is quite lengthy (and I didn’t want to flood the blog’s index page), so hit the jump to get started!

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Sigh

Have some after-Valentines Day Rell. :>


that's not how you use IDE cables

Merry Christmas! Here's a gift.

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